Monday, April 27, 2009

Play Time!

"Week 2 - post 1"

Here is a screenie from Flash. The green blocks detect collision on all sides, the purple are jump thru platforms, red ones are killzones, and blue is a floor that works similar to the jump thru's. I just thru a quick doodle of some art in the lower left corner. Basically to demonstrate the "quickness" of this design. Level design plays with the blocks (drop alpha), and the Artist "draws" on the Art Overlay layer. It's got some other goodies too. We'll discuss more on Tues. Have Fun!

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