Saturday, July 18, 2009

Animations

In MY folder in box.net, I have upload a week4 folder. Reason for doing this, I want to make sure that I have everything right, before I uploaded(move) into the Milestone Folder. I need you guys to comment on any animation that you see that needs to be fix. All animations that have final in their name are consider final but are willing to update. I am still working on the vine, so that it can match the leaf tops, and water animation. The water animation has became what the smoke animation was to me in week3(2?), so right now I am frustrated with the animation. But it should be done soon......

List of animations in folder:
LeafFinal
SmokeFinal
SparkFinal
StarFinal
WaterSplashFinal
~~~~~~~~~~~~~~~~~
(Currently working on)
Water6
Water7
VineAnimation8
VineAnimation9

1 comment:

  1. I see a huge amount of improvement! Good work!

    Leaf - Looks done to me.

    Smoke - Smoke is a very liquid like thing. A few in between frames and I think it will look much more fluid and lifelike.

    Spark - I think you've added some sparks that are always down at the epicenter of the sparks, nice touch.

    Stars - The tween makes this look 100x better! I'm wondering though if a path for the tween would help it even more.

    Water Splash - This is very well done and probably your most detailed. I do however think it needs some in between frames.

    Water - This area of water seems very calmb, the valley in the game that the water is "rushing" through causes it to be very violent. Sharp waves and splashing is needed to drive home the raging rapids/dangerous water look.

    Vines - This may need to be redone. I don't think it will look right without tweening or about 50 frames of animation. When I did the road for Drunken PoPo A GoGo in Game Dev 2 the road wouldn't tween to the left properly but tweening to the right worked perfectly. I found this to also be true for the quick vine I made. To fix it I just created a vine swing right movie clip, put it into the vine animation on two separate key frames and flipped one over. This created the swing from left to right look I was looking for. I know this comment just turned into a book so if you need some clarification on this, or even good old help, let me know.

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