Team Summary - Despite all of the ups and downs of trying to work together in a team, I think we pulled this project off really well. We were all working in areas that were strange and new, and we all came out on top. A few snags here and there, but nothing that stopped us from hitting our main goal -- a finished game. (Or finished levels, but hey. We did what we wanted to!)
What went right? A lot of things did. I managed to learn how to animate in Flash, and learned so much about character concepting in the first term! It was really fun and interesting to develop an art style that was both fitting to the game style and for the rest of the artists in the group. This biggest thing for me though, was learning how to animate and making all of the animations that I did, and making them work for the game. Despite some mistakes along the way, i'm really proud of the job I did on this project.
What went wrong? Some things did go wrong, but not enough for me to be too upset about it. There were a few tiny things in the animations that I never got round to adding in. Small things like Zalien's head bounding as he runs, or just smoothing some things out. There were also some small animations that I was nevre actually assinged, but wanted to do anyways. Like an actual fall animtion, or one that makes Zalien push himself against a wall when you run into one, instead of just running like it's nothing. There was also that thing I did in the last few weeks where I really sucked at getting things in on time and posting on the blog was scarce. Despite kind of sucking those last few weeks, I did pull through and get my work done!
What I'd have changed? If I'd had known that my immune system was going to take a break this term I would have liked to cancel that before it started. Being sick all the time put a huge damper on my work schedule and it sucked. But really, I would have liked to work on my time managing skills. No matter how many times I did animations I kept thinking that I could get them done reletively fast and that was never, ever, the case.
It was a fun project though! And a real eye-opener for a lot of things. Good job everyone!
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