Guess what! Our game lags...a lot.
"But Tom, why does our game lag? It's (insert generic game complement here)."
Well I'll tell you.
So it seems that Flash doesn't like art. It may have something to do with the constant for loops in the code. However, that is a small thing compared to the massive amount of art we have. I can decrease lag by clicking the cache as bitmap button. I can only click this button on MovieClips. A lot of you have been turning in Graphics instead of MovieClips. So if we could add a rule to only turn in MovieClips that would improve our game like mad.
So to sum up if you don't like paragraphs.
Graphics = bad.
MovieClips = good.
On a side note please check the comments in older posts. There are some things that need to be done to prepare for Tuesday.
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Good call sir. This step is crucial! Level 1 is a freakin' monster. You said "but Tom" Ha!
ReplyDeleteIn the event that Level 1 is too big, I have areas already marked for deletion.
Gotcha Good game != graphics. I take it this includes the interface? Lastly. buttons can stay buttons though right?
ReplyDeleteI don't think the interface is lagging the game at all Tom. Remember, the interface is removed durring game play and dynamically recreated each time we go into it. Or am I missing something?
ReplyDeletethe animations will be moved into there own clips inside the file and renamed
ReplyDeleteThe interface doesn't "need" to be in MovieClips. However, it should be the practice to use them.
ReplyDelete