Saturday, June 27, 2009

Idle animation test

So, either I suck, or animating takes a lot longer than I thought. I'm kind of hoping it's the later. Anyways, after a lot of going "Oh god what am I doing?!" at this paper, and Flash I have something to show, and it moves! It's just the very basics of the idle animation. He starts out looking around, then taps his arm communicator to be sure its still working. I realize that it's tiny, and light, and all kind of arrgh; but in light of getting the other two that I need to have fleshed out like this by 3pm I'm leaving it as-is for now. I plan on adding some more to the finished and final version, but this is just the basics! Let me know if it's moving too fast, or too slow, or whatever, so that I can work it into the final! And you can grab the .swf from box.net, by the way.

I'm hoping that everything I learned about what to do, and what NOT to do, will make these two go by faster.

3 comments:

  1. I like the animation but for the final version of it it will need more frames. It seems he only taps his arm thing once and it's hard to catch. Other than that it's coming along very well.

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  2. I agree with Justin. It looks good for a basis but the arm tap goes by to quickly. Good Job Shelby! Keep it up!

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  3. Yeah, I know it does. I only drew one frame for that one because I only have so much tracing paper, and i was only trying to get a basic idea down before going into Flash with it? It's really jumpy and weird right now, but I'll get it going better once I put color on it and you know, give him some feet.

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