Friday, June 26, 2009

Interface Test Questions, Version 1

Interface Testing

Name:
Age:
Gender:

1. What is the first thing you noticed on games menu screens?

2. What is the last thing you noticed on games menu screens?

3. Where the games menus easy to read?

4. Did anything confuse you about the games menus? If so what and why?

5. After seeing the main menu what did you expect to see in the game?

6. Did the menu buttons take you to where you wanted to go?

7. Would you add or take away anything in any of the menus? If so what and why?

8. Are the games menus visually appealing?

9. What is your overall opinion of the games menus?

10. Comments?

3 comments:

  1. As I told you at yesterday's meeting, these all look good to me. (I could be wrong, as I am no testing guru or anything, but hey.) Good luck getting the feedback we need!

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  2. We have had six testers so far!

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  3. I may have missed it but what's the goal in the testing? In interface class we had to have a goal for the tester to do. Like start the game or check the controls then start the game. It was a small scenario that gave the tester an idea of what needed to be accomplished during testing.

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