Friday, June 26, 2009
The placeholder assets
I put the .swf file with the placeholders I made in the box.net, The ship ill get up tomorrow with more sketches of everything. I know the colors are bad and it looks unshaded (believe me I hate the way I colored, the shapes are just my first attempt to try and draw in the style already in the game)these are in case I can't make it to tomorrow's date so there is something for the programmers to use as placeholders. Let me know if the size is ok. Also if you think we have enough trees in game already I can work on something else or something new the game will need in the environment. I will respond tomorrow before I sleep until then I can't read any responses but please still write them and sketch some on my breaks so hopefully I will have some more sketches by morning. I just added a screen pic if box.net does not work for anyone.
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You are ont he right track Todd, two things though:
ReplyDelete1. The roots and trunks look kinda clunky, the roots on the cypress tree are too squidlike.
2. They are not in the smae style as Malinas, she used black only for the outline, they need more value on the trunk as well.
I like the color choices you have so far, due to how light they are they would be good for the foreground.
You are deffinitly doing great work.
ReplyDeleteIn reguards to what Adriana said:
1. Please look at a real cypress tree and I think you'll see what's going on.
http://www.birdsasart.com/21.jpg
2. Todd is NOT supposed to be matching Malinas art. Todd is required to match Shelby's art. And I think it's comming along very well. A few tweaks are needed, shading in Shelby's style, and the leaves need a touch of work but overall I'm impressed.
Todd...these assets are awesome! I really dig the root system on the cypress trees. Like Justin said, a few tweaks here and there. Otherwise, keep up the good work!
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