Wednesday, June 10, 2009

Malina's Overview

My job titles consist of Interface Design and Level Asset Design. I have to admit that I have been working a lot in 3Ds Max for the last couple of terms and returning to Flash was a hurdle for me. The change from the two very different styles and changing teams was a challenge but I believe it was a great experience that may be one I could face in the job market. Below is a list of my work for Time Blunders.

Interface Design
Concept Interface Flowchart
Interface Flowchart
Font Color Type
Revisions of Font Color Type
Interface Concept Drawings
Set of 3 Flash Interfaces (Ship Design) (First Approach)
Set of 2 Flash Interfaces (Alien Arm Design) (Revision)
Set of 2 Flash Interfaces (Alien Arm Hologram Design)

Asset Level Design
Asset List
Enemies/Food (Ant, Wasp, Grub)
Plants (Trees, Grass, Killer Plants, Vines, Spikes, Rocks, & Flowers)
Pickup Item (Earth Element)

I really enjoyed my time with this team and want to thank all of you for all your time and work. I hope to be working with all of you next term.

Best Wishes,
Mrs. Malina Landreth

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