Wednesday, June 24, 2009

Level 1 development update

Things are looking well. The level will be approximately three times the size of the tutorial level. Lucky for us, the assets being created and animated will be all that we need. The level essentially is going to pick up where the tutorial left off. Back into the woods. Then through a series of some small caves scattered within the forest. Followed by a larger (main) cave and then emerging to the outskirts of the forest for the end of the level. I have a slightly more detailed approach in my breakdown...I don't know if we are going to share them in class tomorrow? Whatever. Anywho, I will post developments soon.

1 comment:

  1. Did we decide if we're going to have small caves? The ones that are like outside the level and we'll teleport the player over to them. Is this what you meant by cave or was it just a normal transition to a cave?

    Did that make sense? I'm sleepy...

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